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Master in Motion Graphics Design

Give to your graphic design projects of audiovisual languages in motion and 3D with the most advanced techniques in Motion Graphics Design.

Description of the curriculum

  • Edition: 20th
  • Teaching period: from October 2nd 2024 to June 30th 2025. Final master's project presentation: June 2025
  • Schedule: from Monday to Thursday from 6 p.m. to 9 p.m.
  • Modality: on-site
  • Language: Spanish
  • Price: 9.500 €
  • Qualification: Master's Degree in Motion Graphics Design awarded by the UVic-UCC
  • Credits: 60 ECTS

Presentation

Audiovisual creators need to understand and develop a command of the tools that enable them to represent their ideas. Tools which can be used to construct unforgettable messages and complete projects that can capture the attention of the viewer. 3D motion and animated graphics have established themselves as two of the most attractive and functional solutions for constructing the discourse of these new digital windows to the world.

The Master’s in Motion Graphics Design provides comprehensive training that enables students to become proficient in tools and techniques, while acquiring knowledge of the media and formats and developing analytical capacity, idealisation and formalisation. Through a predominantly practical approach (exercises and projects are developed with guidance from specialist tutors), this master's degree employs project methodologies such as design thinking, agile development, resources, and professional management and production processes.

The Master's in Motion Graphics Design (60 ECTS) is obtained by completing two postgraduate degrees, for 30 ECTS each. These postgraduate degrees may be completed in the same academic year, or in different years. All postgraduate courses that are part of a master's degree can be taken independently.

Syllabus

Postgraduate Degree in Motion Design

Module 1 – Technologies

Module 2 – Audiovisual culture

Module 3 – Metaphor workshop

Module 4 – Narrative workshop

Module 5 – Audio workshop

Module 6 – Postgraduate Final Project

Postgraduate Degree in Motion 3D

Module 1 – Technologies

Module 2 – Audiovisual culture

Module 3 – Animation workshop

Module 4 – Typography in the space-time workshop

Module 5 – Creation workshop and production techniques

Module 6 – Projects and Postgraduate Final Project

Programme

Postgraduate Degree in Motion Design

Module 1 – Technologies

In the first module of the course, knowledge and handling of composition and editing tools (After Effects and Final Cut) are developed and expanded to provide training in the use and command of said tools as a fundamental support for the construction of the audiovisual narrative.

  • Operational fundamentals.
  • Capturing, editing and exporting formats.
  • Compositing and animating texts, images and effects.
  • Integrating image and sound.
  • Designing and resolving the production process.
  • Strengthening the use of the tools and advanced resources.

Module 2 – Audiovisual culture

This module analyses the main references of audiovisual culture – from the general precedents in the history of contemporary art to specific references in the field of design and disciplines like film, TV and new media – by analysing the different styles and trends to anticipate their application in the execution of projects.

  • From paper to the screen. From the Avant-garde to Bass.
  • Credits: film, television and new formats.
  • Fundamental principles of on-screen typography.
  • Basic principles of audiovisual language.

Module 3 – Metaphor workshop

The main objective of this workshop is understanding and analysing various metaphorical devices, developing the use and mastery of these as a resource for narrative and representation in animated graphic exercises.

  • The metaphor in the history of art and communication.
  • Art and Narrative resources. Metaphors and Visual tricks.
  • Creation and development of an animated graphic proposal placing emphasis on the use and command of metaphor.
  • Project methodology and production process.

Module 4 – Narrative workshop

The purpose of this block is to analyse different narrative styles, training in the use and mastery of their structures and their application in animated graphic exercises.

  • Fundamental principles of audiovisual narrative.
  • Narrative resources and structures.
  • Pace and editing.
  • Creation and development of an animated graphic proposal placing emphasis on the use and command of narrative structure.
  • Project methodology and production process.

Module 5 – Audio workshop

This workshop will expand students’ knowledge of sound, developing the use and command of its components – music, voice-overs and effects – as a critical part of the construction of the audiovisual narrative.

  • Sound in narrative: relationship between significant and significance.
  • The audio range: music, voice-overs and effects.
  • Technical resources: microphones, mixing desk and the effects room.
  • Creation and development of an animated graphic proposal placing emphasis on the use and command of sound.
  • Project methodology and production process.

Module 6 – Postgraduate Final Project

As the Postgraduate Final Project, and based on the requirements of a “guest client” (a company or collaborating entity), work will be completed that, like a real commission, forces students to tackle a professional creation and production process. This will be executed according to the iterative design model, with a view to achieving real conclusions and results that fulfil the established objectives.

Development phases
  • Research.
  • Definition.
  • Ideation.
  • Formalisation.
  • Communication.

Postgraduate Degree in Motion 3D

Module 1 – Technologies

This module focuses on and develops knowledge and skills for the operation of 3D modelling and animation tools (Cinema 4D), while delving deeply into the use and mastery of digital editing and composition as a fundamental support for building narrative and audiovisual experience.

  • Operational fundamentals.
  • Modelling and animation.
  • Texturing and rendering.
  • Integrating the digital composition.
  • Designing and resolving the production process.
  • Strengthening the use of the tool and advanced resources.

Module 2 – Audiovisual culture

This module covers the principal references in contemporary audiovisual culture from the perspective of the digital space, analysing styles and trends along with the application of 3D motion for the development of new projects.

  • On-demand content vs. traditional cinema/TV.
  • From linear narrative to message fragmentation.
  • Interactivity and sequential content.
  • New immersive formats: AR/VR.

Module 3 – Animation workshop

Based on an analysis of the basic concepts of animation, this workshop primarily aims to cover the creation and development of a stop-motion piece to help build awareness of three-dimensional space and light as well as the fundamentals of animation.

  • Basic principles of animation.
  • References and resources.
  • Creation and development of an animated graphic proposal placing emphasis on the use and command of stop-motion animation.
  • Project methodology and production process.

Module 4 – Typography in the space workshop

A workshop that aims to develop an understanding of the benchmark typographies within the audiovisual field and their behaviour in space/time, analysing references and styles through multi-screen works and applications.

  • Screen typography: functional and emotional aspects.
  • Kinetic typography: typographic narrative in film, music videos, videogames, television, advertising, events and festivals, education and graphic experimentation.
  • Uses of motion graphics in typographic design.
  • Creation and development of an animated graphic proposal placing emphasis on the use and command of typography in space/time.
  • Project methodology and production process.

Module 5 – Creation workshop and production techniques

This module has dual aims. Firstly, constructing a compelling and persuasive discourse in an imaginative way to enable the development of a personal creative piece. And secondly, resolving the production problems associated with actual on-set images and integrating them digitally while making use of 2D and 3D rendering and green screens as a technical requirement.

  • Construction of a narrative.
  • Audiovisual conceptualisation and formalisation.
  • Fundamentals and uses of professional video.
  • Fundamentals and uses of on-set lighting with a green screen.
  • Creation and development of an animated graphic proposal placing emphasis on the use of actual images and digitally integrating them with 2D and 3D elements.
  • Project methodology and production process.

Module 6 – Projects and Postgraduate Final Project

A workshop devoted to the creation and production of audiovisual promotion projects for new-media screens and new immersive formats through the use of 3D rendering techniques.

As the Postgraduate Final Project, and based on the requirements of a “guest client” (a company or collaborating entity), work will be completed that, like a real commission, forces students to tackle a professional creation and production process. This will be executed according to the iterative design model, with a view to achieving real conclusions and results that fulfil the established objectives.

Development phases
  • Research.
  • Definition.
  • Ideation.
  • Formalisation.
  • Communication.
See all the projects

Teachers

Magí del Campo, Designer and audiovisual producer
Andreu Balius, Graphic Designer and Typographer

Andreu Balius

Graphic Designer and Typographer

Nico Juárez, PhD student. Audiovisual Designer and Architect

Nico Juárez

PhD student. Audiovisual Designer and Architect

Oscar Núñez, Multimedia and audiovisual designer

Oscar Núñez

Multimedia and audiovisual designer

Natxo Nogueras, Sound technician

Natxo Nogueras

Sound technician

Marina Salazar, Master's degree in research and experimentation in design

Marina Salazar

Master's degree in research and experimentation in design

Josep Maria Rocamora, Doctorando. Realizador audiovisual y experto en títulos de crédito

Josep Maria Rocamora

Doctorando. Realizador audiovisual y experto en títulos de crédito

Lalo García, Director/realizador y diseñador de formatos audiovisuales

Lalo García

Director/realizador y diseñador de formatos audiovisuales

Career opportunities

  • Audiovisual production for film, television and new formats.
  • Creative studios and advertising agencies.
  • Companies and institutions with in-house audiovisual production departments.

Payment methods

Total cost of the course: 9.500 €

The total cost includes an amount of 200 € concerning the university fees, the administration expenses and the compulsory insurances.

Payment methods

BAU, Arts and Design College of Barcelona offers different terms of payment:

  • Single payment

  • Part payment, in 3 instalments:

    • 1st payment, due on enrolment: consisting of 40 % of the fees excluding taxes. An amount of 200 € concerning the university fees is added to the resulting cost

    • 2nd payment, due November 5: consisting of 30% of the course excluding taxes

    • 3rd payment, due January 5: consisting of 30 % of the course excluding taxes

Students and former students of BAU benefit from 10% discount on any of the courses if they have exceeded at least 50% of the credits for a Degree, Higher Degree in Design or the Diploma in Graphic Design; or 100% of the credits for any of the Master’s or Postgraduate degrees.

More information about scholarships and grants.

Information about the registration process.

Academic regulations for Masters and Postgraduate Degrees of BAU.

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